🥉 3rd Place (2nd Runner-Up) • NEXHACK 2.0// 2026• ai

KnowledgeVerse

Gamified AI Learning & Civilization Builder

Playable Minecraft-style game for studying, built overnight at IITM Janakpuri during NEXHACK 2.0. Mentors including a Google engineer gave mid-session feedback which our team implemented during the sprint, securing 3rd Place (2nd runner-up).

// Visual Gallery & Event Photography
KnowledgeVerse visual 1
KnowledgeVerse visual 2
KnowledgeVerse visual 3
KnowledgeVerse visual 4
OPINIONATED ARCHITECTURAL DECISION

Built an interactive voxel world rather than a traditional quiz flashcard UI to test if gamification genuinely increases concept retention.

WHAT I GOT WRONG & LESSONS LEARNED

Underestimated voxel chunk rendering overhead in WebGL during the first 12 hours, forcing a rapid optimization pass to drop unneeded textures before the final demo.

How I built this & what it delivers

Led the engineering team building a playable Minecraft-style world-builder for curriculum study.
Integrated adaptive AI-driven insights to dynamically tailor mission difficulty to student performance.
Received mid-session architectural guidance from a Google engineer and rapidly implemented feedback before final judging.
Awarded 3rd Place (2nd runner-up) at NEXHACK 2.0, IITM Janakpuri.

// TECH ARSENAL

Next.jsTypeScriptAI / LLMNode.jsTailwind CSSGamification Engine

// PERFORMANCE & IMPACT

🥉 3rd Place (2nd Runner-Up) • NEXHACK 2.0, IITM Janakpuri • Overnight Build

Audited for production reliability, memory efficiency, and execution safety.